
MODEL OF BACKSTROKE START TECHNIQUE
NAMES OF
PERIODS & PHASES:
1. Reaction & hands release phase
2. Pushing phase
3. Flight phase
Gliding period
4. Entry & gliding phase
5. Underwater kicking phase
Pullout period
6. Pullout phase
7. Swimming after start
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AIM of movements. High speed for the beginning of the race !
| Limiting positions |
beginning: |
from the start signal |
| |
ending: |
at the end of the start actions |

General cognitive assignments:
Avoid unnecessary movements during all phases
Prepare for start, follow orders of starter, enter the water, take starting
position and be ready for signal
Keep muscles relaxed during gliding and kicking
Decrease resistance during entry, gliding and kicking
Increase propulsive forces during push-off, kicking and pullout
Ensure correct timing of fixing joints for transfer of power during push,
kicks and pullout
Inhale after push-off and begin breathing after the finish of start actions
Realise aims of movements in each phase but also prepare for the movements
in following phase

PHASES:
1. REACTION & HANDS RELEASE PHASE
AIM of movements. Try to minimise duration !
| Limiting positions |
beginning: |
from the starting signal |
| |
ending: |
when the hands leave the wall |
Parameters:
The duration of reaction & hands release: 0.35- 0.50 (sec)
(This parameter indicate time necessary to prepare and begin pushing action.
Parameter indicate not only reaction to signal, but also time spent to
all preparation movements before beginning real pushing actions. It is
easier to reduce that duration, then pushing time)
Requirements for self control:
Take good body position, hips nearly out of water
Be ready to react with leg push first
Immediately try to move head and shoulders forward
React to the starting signal as quickly as possible
2. PUSHING PHASE

AIM of movements. Try to create maximum pushing power !
| Limiting positions |
beginning: |
when the hands leave the wall |
| |
ending: |
when the feet leave the wall |
Parameters:
The duration of pushing action : 0,20 - 0,12 (sec)
(It indicates pushing power, as well explosive form of push)
Forward speed of head during push: 4,2 - 5,5 (m/sec)
(Head speed forward indicate that not only pushing by legs, but also body
and head need to move fast forward to take fly-off position)
Requirements for self control:
Transfer impulsive pushing forces in forward and upward direction
Arms must be brought forward straight, as quick as possible, not too high
Head must move forward; back and hips up,
At the end of push body angle must be diagonal and straight
The duration of pushing action must be short
3. FLIGHT PHASE

AIM of movements. Try to increase the length of flight !
| Limiting positions |
beginning: |
when the feet leave the wall |
| |
ending: |
when the head enters the water |
Parameters:
Forward speed of body during flight : 3.1 - 3.8 (m/sec)
(This is main parameter of successful flight, high flight speed is precondition
for good start)
The length of head entry : 2.1 - 2.7 (m)
(Arms usually enter further then head, but if head enter after arms to
the same length follow very successful entry of all body)
Requirements for self control:
During flight rise hips very high
Rise legs up and bring feet totally out of water before entry
Hide head between arms before entry
Keep high flight speed
4. ENTRY & GLIDE PHASE


AIM of movements. Try to increase entry speed !
| Limiting positions |
beginning: |
when the head enters the water |
| |
ending: |
at the beginning of the first leg
kick |
Parameters:
Forward speed of hands during entry : 3,2 - 3,7 (m/sec)
(High entry speed shows swimmer quality of streamlining and will guarantee
continuous high speed for following gliding)
Forward speed of body after entry : 2.2 - 3.0 (m/sec)
(This parameter shows also swimmer hydrodynamic streamline qualities and
timing of the first leg kick actions)
Requirements for self control:
Keep head, body and legs very streamlined without splashing legs into
water, enter through “one hole"
Make an immediate small dolphin leg kick during entry
Do not loose forward speed immediately after entry
5. UNDERWATER KICKING PHASE

AIM of movements. Try to keep high forward speed !
| Limiting positions |
beginning: |
at the start of the first leg kick |
| |
ending: |
at the start of the first arm stroke |
Parameters:
Forward speed during underwater kicking: 1.75 - 2.0 (m/sec)
(Efficiency of underwater undulation movements and leg kicks)
Duration of gliding with leg kick: 3.0 - 6.0 (sec)
(If speed is high, then duration may be longer, if low then shorter)
Requirements for self control:
Leg action after entry must be with undulating movements with correct
force transfer and rhythm
Keep head between the stretched arms during leg kicks
Count optimum number of underwater leg kicks and make them with smaller
amplitude at the beginning and bigger at the end
Feel the best duration of kicks to keep high forward speed
Use only effective dolphin legs kicks, instead of flutter kicks
Use movements trajectory of gradual rise to surface!
Decide about length of underwater part according to FINA rules 15m!
6. PULLOUT PHASE



AIM of movements. Try to increase pullout speed!
| Limiting positions |
beginning: |
at the start of the first pullout
stroke |
| |
ending: |
at the end of the second pullout stroke |
Parameters:
Forward speed during first stroke: 1.65 - 1.9 (m/sec)
(Parameter indicate efficiency of that first pull)
Forward speed during second stroke: 1.65 - 1.9 (m/sec)
(Parameter indicate efficiency of that second pull)
Requirements for self control:
Timing of the beginning of first pullout stroke, must be in time, at the
end of the last dolphin leg kick, and optimum depth of the body - not
too deep
Simultaneously with beginning of first arm pull switch over to flutter
leg kicks, so that catch of right arm pull is co-ordinated with the right
leg kick up, or vice versa
Make first arm pull with extreme forward stretch of other arm
Body must be rising up to the surface at the end of the first arm pull
Timing of the beginning second arm pull must be in time, at the end of
first arm push, not too late, avoid extra gliding between strokes
The action of both arm strokes during pullout must be long with good acceleration,
fixed elbow positions
Begin breathing actions (exhaling) during first pullout, and keep body
position flat
7. SWIMMING AFTER START
AIM of movements. Try to maintain high speed!
| Limiting positions |
beginning: |
at the beginning of the first full
stroke cycle after start |
| |
ending: |
at the end of the first full stroke
cycle |

Parameters:
Speed of the swimming cycle after start: 1.65 - 1.9 (m/sec)
(High speed indicate good swimming technique after start movements and
must be compared with pullout cycles speed before it)
Requirements for self control:
Begin the proper rhythm of swimming and breathing actions with swimming
speed according to your individual tactical plan of the race





  
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